![]() You can now only jump through certain platforms, and the game introduces spikes later on which will, of course, pop bubbles. However, the level design is also very confusing. The game is more like a traditional platformer rather than an arcade title, as levels require you to follow a set path to reach all the enemies. ![]() You also get a very limited supply of each power up to use and can only gain extra use by killing enemies, meaning that I barely used them. ![]() The power ups are roughly the same, but instead of appearing in the level as you play, you get them be completing a set of ten levels and then equip one at time. This changes a key element from the original, making the game much easier. In other words, when you jump on a bubble it won’t pop, you bounce merrily on top of it and you have to push down to pop the bubbles. New for Bubble Bobble 4 Friends is the ability to crouch, which lets you slip between small gaps, and auto jumping on bubbles. You can then burst the bubbles to kill the enemies, but the idea is the pop more than one at a time to create a chain and get a higher score. Once encased in the bubble, the enemies and any other bubbles you blow float around screen following wind patterns. The gameplay remains very similar you play as Bub, Bob, or one of two new characters and jump around platforms, capturing enemies by blowing bubbles at enemies.
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